Soon after the release of the first-generation Apple Watch I wanted to experiment with designing for this form factor.
One of the problems I experienced while working out was that I constantly had to grab my phone of my pocket, unlock it and enter the sets and reps I just performed.
To solve this I designed an Apple Watch app where you could easily track your workouts.
Designing for smart watches brings some unique challenges as the screen size is very small so you need to limit the amount if information that is displayed and make targets easy to tap.
- Date: 2015
- Role: User Interface & User Experience